Go to Assets -> Asset Explorer -> Function -> Move, and drag and drop the motor on the map.Double click the motor and this window will open: It will allow you to move any brush in the direction you prefer. Feel free to message me for contributions! * Note: This guide is nowhere near completion, I will add stuff from time to time whenever I want. Also here you can change the background music.Ī kind of menu for different brush drawings, like cylinder, cube and more.Įditor Here you can show and hide things in the editor. It allows you to edit a snapshot of your map, description, labels, and more. It shows all the hotkeys in the editor with the ability to adjust them to your needs. It allows you to toggle between different things, like objects, showing you an in-game version of the map without playing it, grid up and down, and more. Map Features Allows you to view features on the map if you are looking for one. (Like many monsters in the same room with different triggers). Useful when creating things where things overlap. It allows you to hide certain objects or entire rooms for that matter. Note that object selection and face / edge / vertex selection give a different inspection window. It can also be opened by double clicking on an object / face / edge or something else. Many things but not very difficult to understand. You can select them individually and drag them. Look closely while selecting this feature, you will see little boxes around each corner of your object. When you've done that, you can now select an edge and use the different move buttons I explained earlier to move the edge.Įl fourth icon select a vertex. Click the icon when you have selected an object. Tip: Press ESC to quickly deselect everything.Įl third icon is used to select an edge. Now select one side (or more with CTRL + Click) and you now have one side of the object selected. Just click on an object and click on the icon. (Brush) You will use this tool a lot for many things, which we will talk about later.Įl first icon is the standard object selection. You will need to select first and then choose a face.Ī face is one side of an object. It is also very important, and some take a little getting used to.įor example, you cannot select a face directly. This icon set is used to select different faces, edges, or vertices. It allows expand the object using one of the four arrows pointing away from the object. The fourth icon is the function of scale . The third icon is the function of rotation , that allows you rotate the object around its axis. Drag with the mouse over the arrows to move the object (hotkey: W) It allows you move the object along the grid. The second icon is the function of movement . Used to select an entire brush or object. The first icon is the function of selection . These are very important and you will use them a lot. This is the first set of icons on the left.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |